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Recent Blog
- August 30 2010 - MySpace Developer Blog
MySpace Introduces Sync with Facebook
Today we're introducing Sync with Facebook, www.myspace.com/guide/sync, which allows MySpace users, musicians, and celebrities around the world to sync their status updates with their Facebook profile or Page, while also offering them the ability (...) - August 19 2010 - MySpace Developer Blog
Searching for Games Just Got Easier
We've recently made some changes to our global search product to allow users to discover games more easily. Our current search product is tabbed by content vertical, so users can search for something within Music or Video. We have now added a Gam (...) - August 12 2010 - MySpace Developer Blog
App Testing on the User Homepage and Profile Surfaces
Over the past few days we have been testing different options for the amount of apps a user can display on their homepage (UHP) and profile. Due to this testing, some of your apps may be affected and may not show on the UHP or profile for som (...) - August 11 2010 - MySpace Developer Blog
MySpace Previews New User Homepage With Two Column Stream
Starting this week, users have the option to preview our new user homepage. The new user homepage prominently displays the activity stream and makes sharing and discovering new content easier than ever. As users log-in to MySpace, there is a prompt (...) - August 05 2010 - MySpace Developer Blog
Updates on Daily Limits for App Invites
Hello pirates, ninjas, and developers... just a quick update on our efforts to limit (throttle) the number of invites a user can send via an app per day. In the original blog post, we communicated the plan was to initially limit invites that can be s (...) - August 04 2010 - MySpace Developer Blog
New Canvas Ad Unit
Today we began testing the location of two new ad units on the App Canvas page (the game play surface). Since the units appear in the gutters of App Canvas pages (the game play surface area), they will not affect the current size of the Canvas page. (...) - July 23 2010 - MySpace Developer Blog
Showing 1.0 Apps on Profile
We've been getting occassional reports of apps written in 1.0 not showing when they correctly specify a content block for the profile surface.ex: <Content type="html" view="profile"> ... </Content> While we' (...) - June 23 2010 - MySpace Developer Blog
Apps Shortcut Added to the WebIM Bar
We are continuing to add new ways for users to engage with their Apps and Games on MySpace. Today we have added a shortcut to users’ Apps from the WebIM bar. All users by default have access to the WebIM bar, and it persistent at the bo (...) - June 22 2010 - MySpace Developer Blog
New Games filter in the Stream
We wanted to make you aware of some Game and App testing we’re doing in the Stream starting today. We’ve added Games filters so users can sort through the Stream based on the content they want to see. So, users that just want to see posts relate (...) - June 14 2010 - MySpace Developer Blog
Planned Maintenance Affecting Apps on 6.15.2010
A quick heads up that we have some planned network maintenance scheduled for tomorrow morning, June 15th. The maintenance window is from 7:00AM - 10:00AM (PST). We have scheduled it in the morning to minimize disruption. The impact during (...) - June 04 2010 - MySpace Developer Blog
Tips for More Effective Notifications
Hopefully, most of you are taking advantage of our App Notifications feature. Anecdotally we hear that app notifications contribute to over 20% of traffic for games on MySpace, so if you’re not using this viral channel you’re missing (...) - June 02 2010 - MySpace Developer Blog
MySpace Launches Developer Services Program
MySpace has some impressive partners that share our vision to provide tools and resources to help developers build engaging, fun, and profitable integrations with MySpace. Today, we're announcing the Developer Services program that will provide d (...) - May 25 2010 - MySpace Developer Blog
MySpace Real-Time Stream Enhancements
As a part of our efforts to offer developers public real-time data to enhance their applications, we’ve added song and video plays to our Real-Time Stream. These are based on the Activity Stream spec. The song plays include metadata about the artis (...) - May 21 2010 - MySpace Developer Blog
MySpace Welcomes Social Gaming Developers
As I discussed at GDC in March, we are focused on enhancing our social gaming platform and are deeply committed to helping developers of all sizes increase visibility for their games on MySpace. Today, we’re excited to introduce the MySpace Games L (...) - May 19 2010 - MySpace Developer Blog
MySpace Launches New SDK for Android, Apple
By Bjorn Laurin, GM and VP, MySpace MobileAt MySpace, we’re committed to offering developers the building blocks and resources to create engaging apps and social games. Today, the company is announcing a new SDK for developers to integrate MySpace (...) - May 12 2010 - MySpace Developer Blog
Planned Changes for Daily Limiting of App Invites
The ability to trigger and send invites to a user's friends is considered the most valuable viral channel for apps/games. In order to preserve the value of this mechanism and encourage authentic growth for apps, MySpace will soon be impleme (...) - April 28 2010 - MySpace Developer Blog
Scoreloop Adds MySpace to their Core Social SDK
We have teamed up with Scoreloop, the worldʼs leading enabler of mobile social gaming, in order to allow game developers to fully exploit social networking in their own game development. Scoreloop allows developers to drive game discovery and increa (...) - April 28 2010 - MySpace Developer Blog
OpenSocial State of the Union Summit on May 18th
This has been an amazing year for OpenSocial. The spec group hammered out the full release 1.0 version of the OpenSocial specification, we cleaned up the APIs, and added a templating system. MySpace launched a major revision of the open platform wi (...) - April 20 2010 - MySpace Developer Blog
External Content Rendering with OSML
Now that we've launched OpenSocial 1.0, we're here to help educate all you developers with how to use it. One of the most common patterns we see among app developers is HTML fragment loading from an external site. There's a new wiki (...) - April 14 2010 - MySpace Developer Blog
Some Changes to the Myspace User Home Page
Starting Thursday, April 15th, Myspace will be changing the way apps display on the user home page. We will be piloting this new format for a week, and we would love your feedback. Our goal is to achieve a more efficient use of space on this page b (...)
Hot Apps
1. Market Street
2. MindJolt Games
3. Viking Clan
4. FARKLE
5. Bloodlines
6. Dead or Alive
7. GetGlue
8. War 2 - Dawn of Nations
9. Vampires
10. BirdLand
"Hot Apps" list is based on a mathematical function that scores each App based on App's DAU, Time Spent on the app & # of installs of the app in the trailing 30 days.
Announcements
Developer Services
Check out all the great companies offering you discounts and promotions on services to help you build engaging, fun, and profitable integrations with MySpace.
Learn More
Games Lab Program
You're invited to work side-by-side with our platform team in our LA and Seattle offices. Be the first to test and launch new features, get help optimizing your apps, and help us learn from your experiences building on our platform.
Learn More
New iPhone & Android SDK
We've got a new, optimized iPhone SDK that provides core functionality to integrate MySpace resources into your iPhone application. We also have a new Android SDK for you to start using.
Get Started with the Android SDK
Get Started with the iPhone SDK
Transitioning to the MySpace Platform
Citrusbyte's documentation provides app developers with a step by step migration path from the Facebook Platform to the MySpace Developer Platform.